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It takes 2

A unique co-op adventure where you and a friend must work together to overcome creative challenges.

The Ultimate Co-Op Sandbox

There is a reason It Takes Two won Game of the Year. Josef Fares and his team at Hazelight Studios created an experience that simply cannot be played alone. It is, by definition, a relationship tester, a teamwork builder, and a riot of a good time.

Two Halves of a Whole

The genius of this game lies in its asymmetric design. You and your partner are never doing the exact same thing:

  • Example 1: One might have a sap-shooting gun while the partner has a match-firing gun that ignites the sap.
  • Example 2: One plays as the bottom half of a fidget spinner while the other perches on top.

Because your roles are completely different but entirely interdependent, verbal communication is mandatory.

"I'm shooting the wall, okay jump now!" becomes your mantra.

The "Friend's Pass" Advantage

For long-distance couples, budget can be tight. Thankfully, EA offers a "Friend's Pass" for this title. If one of you purchases the full game, the other can download the free pass, join the lobby, and play the entire story without spending a dime.

Expect to laugh, yell, and feel incredibly accomplished when you finally beat that one boss that required absolute, perfect synchronization.

It takes 2